"Nintendo Switch 2 GameChat Impacts System Resources, Final Specs Unveiled"
The tech experts at Digital Foundry have unveiled the final technical specifications for the Nintendo Switch 2, alongside expressing concerns about the GameChat feature's impact on system resources. This feature, which has caught developers' attention due to its resource demands, was highlighted during last month's Nintendo Direct.
The GameChat functionality, accessible through the C button on the new Joy-Con, allows players to not only chat but also watch each other play, either the same game or different ones. The feature incorporates a built-in microphone that maintains reliability across various gaming environments, and a camera for visual interaction. The C button's chat menu is designed as a comprehensive multiplayer tool, potentially marking Nintendo's most ambitious online initiative in years.
Digital Foundry notes that Nintendo offers a GameChat testing tool for developers, which simulates API latency and L3 cache misses to mimic real-world conditions without the need for active GameChat sessions. This tool's existence suggests that GameChat might affect game performance, a concern Digital Foundry aims to monitor closely. They stated, "We'll be interested to see how GameChat may (or may not) impact game performance as this does seem to be an area of developer concern." The true impact will become clear when the Switch 2 launches on June 5.
In addition to the GameChat concerns, Digital Foundry disclosed the Switch 2's final tech specs. The console reserves 3GB for the system, leaving 9GB available for games. This is a notable difference from the original Switch, which allocated 0.8GB to the system and 3.2GB to games. As with other consoles, the Switch 2's GPU resources are not fully accessible to developers, with some reserved by the system.
Nintendo Switch 2 System and Accessories Gallery
View 91 Images
The Switch 2 boasts a 7.9-inch wide color gamut LCD screen, capable of 1080p resolution (1920x1080), a significant upgrade from the original Switch's 6.2-inch screen, the Switch OLED's 7-inch, and the Switch Lite's 5.5-inch screen. Additionally, it supports HDR10 and VRR up to 120 Hz, enabling games to reach 120fps if both the game and the setup support it.
When docked, the Switch 2 can output games at 4K (3840x2160) at 60fps, or at 1080p/1440p (1920x1080/2560x1440) at 120fps. This enhanced performance is facilitated by a "custom processor made by NVIDIA."
For a detailed look at the Switch 2's specs, Digital Foundry's analysis is highly recommended.