ニュース Josef Faresは、インタビューで分割されたフィクションの秘密を発表します

Josef Faresは、インタビューで分割されたフィクションの秘密を発表します

著者 : Elijah アップデート : May 27,2025

Josef Faresは、インタビューで分割されたフィクションの秘密を発表します

Hazelight Studiosの先見の明のあるJosef Faresは、Minnmaxとの洞察に富んだインタビューで、熱心に期待されるゲーム、分割フィクションに光を当てました。運賃は、ライブサービスモデルやマイクロトランザクションの魅力に屈することなく、没入型のゲーム体験を作成することに対するヘイゼライトの不動の献身を再確認しました。彼はスタジオの独立を維持することに強調され、しっかりと述べています。

「私たちは公開されていません。マイクロトランザクションはありません。素晴らしいゲーム体験を提供することだけに焦点を当てています。」

分割フィクションの詳細を掘り下げて、運賃は、ゲームの中核的な物語が約12〜14時間の間プレイヤーを魅了することを明らかしました。より深く掘り下げたい人のために、オプションのミッションと追加のコンテンツは、ゲームプレイエクスペリエンスを最大16〜17時間まで延長します。

Hazelightは協同組合のタイトルでマークを付けていますが、運賃は将来のシングルプレイヤーゲームの探索への潜在的なシフトを示唆しています。彼はまた、 Split Fictionの開発予算が2倍になることを明らかにしました。それにもかかわらず、スタジオは、発売後のDLCの計画はなく、発売時の完全なエクスペリエンスを提供することに引き続きコミットしています。すべての機能は初日からアクセスでき、プレイヤーは追加コストなしで完全な分割フィクションエクスペリエンスを受け取るようにします。

Split Fictionは、PC、PS5、XboxシリーズX | Sで利用可能な3月6日にグローバルに発売される予定で、Hazelight Studiosから忘れられないゲームジャーニーを提供することを約束します。

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