
Application Description
BASE is an innovative app designed to integrate football into educational settings, enhancing learning experiences for students. This tool, specifically crafted for teachers, revolutionizes classroom dynamics by allowing children to learn essential curriculum content through engaging play. The app's initial phase is structured like a sports tournament, divided into three distinct seasons. Each season comprises four competitive levels: Regional, National, Continental, and World, along with a Pre-Season. These tournaments vary in the number and difficulty of questions, which are referred to as matches, ensuring a diverse and challenging learning environment.
BASE employs gamification techniques to maintain and boost student engagement, rewarding participants with coins, points, and trophies. This approach not only makes learning fun but also motivates students to progress through the educational content.
The educational content within BASE has been meticulously developed by the team at the Vini.Jr Institute, in collaboration with educators from the Paulo Reglus Neves Freire Municipal School. Initially, the focus of BASE's educational technology is on the early years of Elementary School, targeting students from 1st to 5th grade, aged 6 to 10. By leveraging the universal appeal of sports, particularly football, and integrating technology, BASE aims to captivate young learners and facilitate their educational journey. All questions within the app adhere to the standards set by the National Common Curricular Base (BNCC), ensuring alignment with national educational guidelines.
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