Application Description
Experience endless strategic defense in this sandbox survival simulator – build your base, command units, and fight to survive!
EARLY ACCESS
Thank you for your support!
Dive into a casual yet immersive sandbox simulator blending base-building, unit management, and survival elements. Expand your zone into a secure fortress, rescue civilians to grow your population or evacuate them to safety. Enhance living conditions, eliminate threats with diverse tactics, and deploy units, vehicles (WIP), structures, and weapons. Handle randomized events (WIP) – from minor incidents to full-scale disasters – all from your mobile device!
Full sandbox gameplay at your fingertips!
Inspired by survival colony, RTS, and PC sandbox simulations, with survival mechanics in development.
Minimum specs for smooth performance:
DEVICE: Oppo A5S or equivalent/better
CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) or equivalent/better
GPU: PowerVR GE8320 or equivalent/better
RAM: 3GB (for 32GB devices) or better
v0.1 Released:
Endless defense outpost/base-building survival RTS sandbox
Functional units and buildings
Endless zombie hordes accelerating with each kill
Civilian/worker/builder management
Resource collection mechanics
Persistent unit, building, and resource saving
Upgradable main sentry gun
Basic research tree
Tactical unit command system
Upcoming v0.2:
Bug fixes – player feedback needed!
Early feature enhancements
Civilian/military vehicles
Dynamic events: rescue missions, crashes, supply drops (WIP)
Sentry gun upgrades
Player suggestions welcomed
Planned v0.3:
Bug fixes – report issues!
Civilian & VIP rescue ops
Expedition mode
Advanced research trees
Unit gear customization
Explosives: artillery, rockets, grenade launchers
Manned/unmanned emplacements
Population mood system
Planned v0.4:
Expanded sandbox options:
Grid size customization
Starting unit/resource adjustments
New enemy variants
Smarter enemy pathing
Human raiders
Unit cover mechanics
Planned v0.5:
Visual & animation overhauls
FPS optimization
Expedition random events
Planned v0.6:
Weather system
Day/night cycle
Quarantine facility
Infection mechanics
Miscellaneous additions:
Unit customization
Theme personalization
And more to come!
This project continues evolving – thank you for supporting development!
Known issues:
- Saved games may duplicate wall layers (making defenses extra strong)
- Zombies speed up excessively after 5k kills/1k evacuations in saves
- Main menu FPS drops (low priority fix)
- Large install size due to uncompressed tutorial animations
- (Priority) Rescued survivors disappearing in saves – temporarily evacuate before exiting
- Occasionally revived dead units in saves
- Worker/builder count reset to 4-5 in saves
- Builders may get stuck constructing invisible objects
- Builders occasionally trapped between walls (use utility tools to free them)
- Workers may wander (toggle collection tool to redirect)
Screenshot
Reviews
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