Stalker 2: All The SEVA Suits & Their Locations
Stalker 2: Heart of Chornobyl's Best SEVA Suits: A Comprehensive Guide
PSI radiation is a significant threat in Stalker 2. While several suits offer some protection, the SEVA series excels at mitigating its harmful effects. Three SEVA suit variants are obtainable within the game's open world, each presenting unique challenges and benefits. Let's examine each suit and determine the optimal choice.
The SEVA-D Suit
Located atop a building under construction within the Cement Factory's Cage area, acquiring the SEVA-D suit requires navigating treacherous climbing conditions and a hazardous PSI-radiation anomaly.
SEVA-D Suit Stats
Stat | Value |
---|---|
Weight | 8 kg |
Artifact Slots | 3 |
Thermal | 1.1 |
Electrical | 1.45 |
Chemical | 1.4 |
Radiation | 2.5 |
PSI Protection | 1.55 |
Physical | 2.5 |
Value | 46,000 Coupons |
The SEVA-V Suit
Found relatively early in the game at the Scientist Helicopter POI in the Rostok region, the SEVA-V is easier to acquire than the SEVA-D, requiring only a climb onto a crane. It boasts superior stats to earlier armor and an additional artifact slot.
SEVA-V Suit Stats
Stat | Value |
---|---|
Weight | 8 kg |
Artifact Slots | 4 |
Thermal | 1.1 |
Electrical | 1.3 |
Chemical | 1.5 |
Radiation | 3.4 |
PSI Protection | 1.1 |
Physical | 2.1 |
Value | 53,000 Coupons |
The SEVA-I Suit
Offering the best overall stats, including superior PSI protection, the SEVA-I suit is located in either the Duga base or the Yantar Production Complex. At Duga, it's situated near the arms depot, requiring a fight against a Burer. In Yantar, it's found within a building accessed through a hole in the wall. Early-game players might find Yantar the easier option.
SEVA-I Suit Stats
Stat | Value |
---|---|
Weight | 8 kg |
Artifact Slots | 4 |
Thermal | 1.3 |
Electrical | 1.5 |
Chemical | 1.5 |
Radiation | 3 |
PSI Protection | 2.1 |
Physical | 2.5 |
Value | 50,000 Coupons |
This comparison highlights the SEVA-I suit as the most effective option due to its superior PSI protection and overall stat balance. However, the accessibility of each suit should be considered based on the player's progression in the game.
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