Helldivers 2: Your Guide to the Best Passive Armors
Helldivers 2 Armor Passives: A Comprehensive Guide and Tier List
Helldivers 2 categorizes armor into light, medium, and heavy, impacting mobility and defense. However, the real game-changer lies in the armor passives – powerful perks significantly affecting gameplay. This guide provides a complete list of all 14 passives (as of the 1.002.003 game version) and a tier list to help you optimize your loadouts. Remember, only body armor has passive abilities; helmets and capes are standard.
All Armor Passives and Their Effects
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries. |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling. |
Scout | 30% reduced enemy detection range; map markers generate radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
Helldivers 2 Armor Passive Tier List
This tier list assesses passives based on overall value, utility, and effectiveness across various missions and enemy types.
Tier | Armor Passive | Reasoning |
---|---|---|
S | Engineering Kit | Significantly increases grenade utility for diverse tactical applications (e.g., bug hole closure, fabricator destruction). |
Med-Kit | Greatly enhances survivability, especially when combined with the Experimental Infusion booster. | |
Siege-Ready | Boosts ammo capacity and reload speed, crucial for managing large enemy groups, particularly with high-consumption weapons. | |
A | Democracy Protects | Provides a substantial defensive boost, particularly valuable in early-game scenarios. |
Extra Padding | Offers consistent armor rating increase for broad damage mitigation. | |
Fortified | Exceptionally effective against Automatons, significantly increasing survivability against explosive attacks. | |
Servo-Assisted | Highly beneficial against Terminids, enhancing both grenade deployment and survivability against claw attacks. | |
B | Peak Physique | Situational; improved weapon handling is useful, but melee combat is generally avoided. |
Inflammable | Effective for fire-based builds, particularly useful in environments with fire hazards. | |
Scout | Useful for revealing enemy positions, but limited in its overall impact. | |
C | Acclimated | Limited value as missions rarely feature all four elemental damage types simultaneously. |
Advanced Filtration | Only beneficial for gas-focused builds, with limited overall impact. | |
Electrical Conduit | Primarily useful against Illuminate, but other options often provide better overall effectiveness. | |
Unflinching | Minimal impact on combat effectiveness; recoil reduction is barely noticeable. |
This guide and tier list should help you make informed decisions when selecting armor passives in Helldivers 2, maximizing your effectiveness in various mission scenarios. Remember that the optimal passive choice will depend on your playstyle, chosen weapons, and the specific challenges of each mission.
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