Unlock Limitless Gameplay with Kingdom Come Deliverance 2: Essential Perks for Early Explorers
Mastering Kingdom Come: Deliverance 2's Perk System: A Guide to the Best Early Perks
Kingdom Come: Deliverance 2 offers immense freedom in character building, potentially overwhelming new players. This guide highlights the most beneficial perks to prioritize early on, regardless of your chosen playstyle. While any build can succeed, these perks offer significant advantages across various approaches.
Disclaimer: Kingdom Come: Deliverance 2 allows for diverse character builds, from brute-force knights to charismatic negotiators. Most strategies are viable.
Essential Early Perks:
Main Level Perks
- Opportunist: Reduces reputation loss by 10%.
- Undaunted Cavalier: With Charisma above 20, grants +15 armor.
- Burgher: Provides +1 to Strength, Agility, Vitality, and Speech within towns and villages.
- Martin’s Heritage: Increases Sword Fighting, Crafting, and Survival skill experience gain by 10%.
- Radzig’s Heritage: Increases Heavy Weapon, Shooting, and Scholarship skill experience gain by 10%.
- Good Natural: Boosts Persuasion, Impression, and Presence by +2, aiding in peaceful interactions.
- Blood of Siegfried: Provides a permanent +10 armor bonus.
- Heroic Vigour: Each Vitality level grants an additional Stamina point (retroactive).
- Charming Man: Increases reputation gain by 10%.
Opportunist and Charming Man are crucial for maintaining a stable reputation. Choose between Martin’s and Radzig’s Heritage based on your preferred skill specialization.
Strength Perks
- Hard-Working Lad: Halves the weight of sacks and carried bodies, increasing carrying capacity by 8 pounds.
- Pack Mule: Increases carrying capacity by 12 pounds.
- Strong as a Bull: Increases carrying capacity by 20 pounds.
- Heracles: Grants +1 Charisma for every 5 Strength levels.
Prioritize carrying capacity perks, essential for any build involving theft or looting. Heracles benefits speech-focused builds.
Agility Perks
- Creeping Phantom: Increases sneaking speed by 15%.
- Finesse: Increases slashing damage by 5%.
- Viper: Increases piercing damage by 5%.
These perks significantly enhance stealth and combat effectiveness. Choose Finesse or Viper based on your weapon preference.
Vitality Perks
- Ascetic: Slows nourishment depletion by 30%.
- Well-Dressed: Slows dirt accumulation by 20%, simplifying hygiene management.
- Marathon Runner: Reduces Stamina consumption while sprinting by 20%.
- Diehard: Prevents death from fatal wounds, restoring 25% health (with a cooldown).
These perks improve comfort and survivability.
Speech Perks
- Hustler: Facilitates selling stolen goods, rewarding Stealth and Thievery experience.
- Jack of All Trades: Grants +2 to skill checks and doubles experience gained from them.
- Partner in Crime: Allows selling stolen goods undetected.
Speech perks synergize well with other activities, particularly theft and negotiation.
These perks provide a strong foundation for any Kingdom Come: Deliverance 2 playthrough. Remember to consult resources like The Escapist for further game tips.