"Defeating All E.R.P.O. Monsters: A Comprehensive Guide"
Updated on April 4, 2025: *E.R.P.O.* currently features only 4 monsters, each with its own unique challenges and strategies.
*E.R.P.O.* boasts a thrilling array of terrifying monsters, but unlike typical survival horror games such as Pressure, you're not left defenseless. You have the power to fight back and employ specific survival tactics against these fearsome creatures. Below is a comprehensive guide on how to survive each monster in *E.R.P.O.*
Table of Contents
- How to Beat All Monsters in E.R.P.O.
- Robe Guide (Ghost)
- Reaper Guide
- Apex Predator Guide (Duck)
- Huntsman
How to Beat All Monsters in E.R.P.O.
*E.R.P.O.* is constantly evolving with new monsters being added, so bookmark this page for the latest updates. Below are specific guides for each monster, along with general combat strategies:
Melee Combat: Use melee weapons like the Machete or Hammer, available in the shop for 10k to 20k cash. They'll appear in your next level, ready to be picked up with M1 and used to swing at monsters. Be cautious, especially against ranged attackers like the Huntsman. Adopt a hit-and-run tactic to minimize damage, and always carry healing packs for melee encounters.
Grenades and Mines: Purchase Grenades and Mines from the shop. To use a Grenade, pick it up with M1, unscrew it with E, then throw or place it on the ground to detonate, dealing massive damage to weaker monsters and significantly impacting stronger ones. Mines are placed and triggered by monsters stepping on them.
Monster Brawl: Cleverly bait a Huntsman to shoot another monster by positioning yourself behind a different monster and making noise through walking or using Voice chat. The Huntsman will fire, potentially hitting the monster in front of you. Similarly, you can manipulate Reapers during their attack animations to damage other monsters.
Robe Guide (Ghost)
Screenshot by The Escapist
The Robe, a large shadowy ghost, requires you to keep your distance to avoid its damaging grab. Crouching to hide or kiting it around are effective strategies. Alternatively, lure it into two Grenades or Mines. Melee combat is not advised due to Robe's high damage output. Be aware, Robe teleports and accelerates toward you if you look at its mask.
Reaper Guide
Screenshot by The Escapist
The Reaper, resembling a raggedy doll with spinning sword arms, is manageable in melee combat since its damage is less severe than Robe's. It can be kited or avoided, and unlike Robe, it doesn't teleport. A single grenade followed by a couple of hits can take it down, with grenades and mines causing it to stun.
Apex Predator Guide (Duck)
Screenshot by The Escapist
These seemingly harmless ducks are non-hostile until provoked by grabbing or damaging them. When enraged, they'll relentlessly pursue and peck at you, dealing low damage. Outrunning them or using melee weapons are your best options. Grenades are an overkill given their low health.
Huntsman
Screenshot by The Escapist
The Huntsman, a blind gunman, can one-shot you with his auto-aim capabilities. He relies on sound, triggered by fast movement or voice chat. To survive, crouch and hide under tables. Melee combat is risky due to his one-shot potential. Place a mine where he walks or throw a grenade while crouched to stun him temporarily, allowing for a melee follow-up.
That concludes my comprehensive *E.R.P.O.* monsters guide. Be sure to check out our *E.R.P.O.* codes for in-game rewards and keep an eye out for our upcoming class tier list.
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