ニュース 「Minecraft Movieがスーパーマリオブラザーズを超えて、ビデオゲーム映画のための記録的な国内の興行収入がオープンします」

「Minecraft Movieがスーパーマリオブラザーズを超えて、ビデオゲーム映画のための記録的な国内の興行収入がオープンします」

著者 : Gabriella アップデート : May 01,2025

スターのジェイソン・モモアとジャック・ブラックをフィーチャーしたMinecraftの映画は、ビデオゲームの適応のために国内最大のデビューのタイトルを獲得するために、スーパーマリオブラザーズ映画を上回ることで興行記録を打ち砕いた。北米で印象的な1億5,700万ドルの印象的なもので、2023年4月から1億4,600万ドルのオープニング週末の映画「スーパーマリオブラザーズ映画」を覆いました。

世界的に、Minecraftの映画は国際市場からさらに1億4400万ドルを追加し、世界的なオープニング週末の合計を驚異的な3億300万ドルにもたらしました。マーケティング費用の前に1億5,000万ドルの生産予算があるため、この映画はすでにワーナーブラザーズの収益性の兆候を示しています。

史上最高の売れたビデオゲームであり、今でも世界的なお気に入りであるMojangのMinecraftに基づいて、映画は映画のリリースを活用するために映画のタイインDLCで強化されました。 Microsoftが所有するMinecraftの永続的な人気は、映画の成功に明らかです。

IgnはMinecraftの映画に6/10の評価を与え、特に映画のより落ち着いた前半で、子供に優しい冒険にユニークでユーモラスなコミックの才能を吹き込んだことで監督のJared Hessを称賛しました。映画を見た人のために、IGNは、監督のJared HessとMinecraftのTorfi Fransオラフソンからの洞察を特徴とするMinecraft Movieの終わりとポストクレジットのシーンの詳細な分析を提供します。

対照的に、ディズニーの白雪姫の実写適応は、興行収入で課題に直面しており、世界中でわずか1億6,840万ドル(国内7750万ドル、国際90.9百万ドル)を蓄積しています。膨大な2億5,000万ドルの生産予算を考えると、ムファサのそれに似た奇跡的な転換:ライオンの王はありそうもないようです。

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