Maison Nouvelles Origine du nom de Smash Bros : querelles amicales

Origine du nom de Smash Bros : querelles amicales

Auteur : Layla Mise à jour : Jan 21,2025

Smash Bros. 的名字由来:朋友间的“冲突”À l'occasion du 25e anniversaire de la sortie du jeu de combat crossover de Nintendo "Super Smash Bros.", nous avons finalement obtenu une explication officielle du titre du jeu de la part du producteur du jeu Masahiro Sakurai.

Masahiro Sakurai explique l'origine du nom "Super Smash Bros."

L'ancien président de Nintendo, Satoru Iwata, a participé à la détermination du nom de "Super Smash Bros."

Super Smash Bros. est le jeu de combat crossover de Nintendo qui rassemble des personnages de nombreux jeux emblématiques de la société. Mais contrairement à ce que le titre du jeu implique, seule une poignée de personnages du jeu sont de véritables frères – et certains ne sont même pas des hommes. Alors pourquoi s'appelle-t-il Super Smash Bros. ? Nintendo n'a jamais donné d'explication officielle auparavant, mais récemment, Masahiro Sakurai, le producteur de "Super Smash Bros."

Dans sa série de vidéos YouTube, Masahiro Sakurai explique que Super Smash Bros. Melee tire son nom de la nature de la série de jeux : "Des amis résolvant de petites frictions". Selon Masahiro Sakurai, le regretté ancien président de Nintendo, Satoru Iwata, a également été impliqué dans la détermination du nom de Super Smash Bros. Brawl.

"Iwata-san a également participé à l'idée du nom 'Super Smash Bros.'. Les membres de notre équipe ont proposé quelques noms et mots possibles", détaille Masahiro Sakurai dans la vidéo. Par la suite, ils ont rencontré M. Shigesato Itoi, le producteur de la série "Earth Adventure", et ont finalement décidé du nom de la série de jeux. Masahiro Sakurai a ajouté : « Iwata-san a choisi le mot « frères ». Son raisonnement était que même si les personnages n'étaient pas du tout frères, l'utilisation de ce mot ajoutait le sentiment qu'ils ne se battaient pas simplement : ils étaient amis, nous résolvions certains problèmes. frictions mineures »

En plus de l'origine du nom de Super Smash Bros., Masahiro Sakurai a également partagé sa première rencontre avec Satoru Iwata et d'autres bons souvenirs de l'ancien président de Nintendo. D'après les souvenirs de Masahiro Sakurai, Satoru Iwata a personnellement participé à la programmation du code du prototype de "Super Smash Bros." (alors nommé "Dragon King : Fighting Game for Nintendo 64").

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