Maison Nouvelles Marvel rival répond aux problèmes de performance

Marvel rival répond aux problèmes de performance

Auteur : Scarlett Mise à jour : Jan 29,2025

Marvel rival répond aux problèmes de performance

Les rivaux de Marvel abordent un faible problème de dommages FPS affectant plusieurs héros

Les joueurs des concurrents de Marvel subissant une production de dégâts réduits à des réglages FPS inférieurs (en particulier 30 ips) peuvent pousser un soupir de soulagement. Les développeurs ont reconnu un bug sur les calculs des dommages pour certains héros, notamment le Dr Strange et Wolverine, à ces fréquences d'images inférieures.

Ce problème, affectant également les héros comme Magik, Star-Lord et Venom, se manifeste comme une diminution des dégâts sur certaines ou toutes les attaques lorsque le jeu fonctionne en dessous de 60 ou 120 ips. Les rapports communautaires ont mis en évidence le problème, invitant la confirmation d'un gestionnaire communautaire sur le serveur Discord officiel. Le gestionnaire a expliqué que les taux d'images inférieurs provoquent des incohérences de mouvement, ce qui affecte à son tour les dommages. Bien qu'une date de correction précise ne soit pas disponible, le prochain lancement de la saison 1 le 11 janvier devrait résoudre ce problème.

Lancé début décembre 2025, Marvel Rivals a connu un succès significatif, avec une cote d'approbation de 80% sur Steam sur la base de plus de 132 000 avis. Malgré les préoccupations initiales concernant l'équilibre des héros, la popularité du jeu reste forte.

La racine du problème semble se situer dans le mécanisme de prédiction côté client du jeu, une technique de programmation courante pour minimiser le décalage perçu. Bien que tous les héros et capacités affectés n'aient pas été officiellement répertoriés, les capacités sauvages de Wolverine et la griffe sauvage de Wolverine sont des exemples confirmés. Les effets sont plus prononcés par rapport aux cibles stationnaires que lors du gameplay dynamique.

Si la mise à jour de la saison 1 ne résout pas complètement le problème, les développeurs ont assuré aux joueurs qu'une future mise à jour abordera entièrement le bogue de dégâts de 30 ips. La réponse et l'engagement proactifs de l'équipe à résoudre ce problème démontrent leur dévouement à fournir une expérience de jeu équilibrée et agréable pour tous les joueurs.

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