Maison Nouvelles Suicide Squad: Kill the Justice League Studio rapporte plus de licenciements

Suicide Squad: Kill the Justice League Studio rapporte plus de licenciements

Auteur : Henry Mise à jour : Feb 08,2025

Suicide Squad: Kill the Justice League Studio rapporte plus de licenciements

Après la sous-performance de Suicide Squad: Kill the Justice League , Rocksteady Studios a connu d'autres licenciements. Les ventes décevantes du jeu ont initialement entraîné une réduction de 50% de l'équipe QA en septembre. Les licenciements récents ont maintenant eu un impact sur les départements de programmation et d'art de Rocksteady, survenant juste avant la sortie de la mise à jour finale du jeu.

Rocksteady, réputé pour la série Batman: Arkham , a fait face à des défis en 2024 avec la libération de Suicide Squad: Kill the Justice League . Le jeu a reçu une réception mixte, et son DLC post-lancement a encore alimenté les critiques. Par conséquent, Rocksteady a annoncé la cessation du nouveau contenu après une dernière mise à jour de janvier.

Le jeu s'est avéré coûteux pour Rocksteady et sa société mère, WB Games. Warner Bros. a rapporté en février que les ventes ne manquaient pas d'attentes. Cela a conduit aux licenciements significatifs du département QA mentionnés précédemment, réduisant le personnel de 33 à 15.

Cependant, ce n'était pas la fin des coupes d'emploi. Eurogamer a récemment signalé des licenciements supplémentaires à la fin de 2024, affectant davantage de personnel d'AQ, ainsi que des programmeurs et des artistes. Plusieurs employés anonymes ont confirmé leurs licenciements à Eurogamer, citant des inquiétudes concernant leurs perspectives futures. Warner Bros. reste silencieux sur ces derniers licenciements, reflétant leur réponse aux coupes de septembre.

Plus de licenciements liés à la performance de Suicide Squad

Rocksteady n'est pas le seul à vivre des revers liés à Suicide Squad: Kill the Justice League . WB Games Montréal, le studio derrière Batman: Arkham Origins et Gotham Knights , a également annoncé les licenciements en décembre, affectant principalement le personnel d'AQ qui a soutenu Rocksteady sur le DLC post-lancement du jeu. ]]

Le DLC final, sorti le 10 décembre, a présenté Deathstroke comme le quatrième personnage jouable. Alors que Rocksteady publiera une dernière mise à jour plus tard ce mois-ci, les plans futurs du studio restent flous. Le sous-performance du jeu lance une ombre sur les antécédents impressionnants de Rocksteady de jeux sur le thème du DC réussi, mettant en évidence l'impact significatif de l'échec du titre de service en direct.

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